This fun-filled and action oriented Science Fiction adventure introduces you to the world of George Jackson. On the run from the Alliance, George does what he can to hide, but his cover is ultimately blown by Alliance Bounty Hunters. George must choose between fighting and running. Outnumbered and outgunned, he retreats to the only place that will grant him safe harbor: A Coalition ship that is bound for uncharted space. Though a stranger to the rigors of life on a spaceship, George quickly finds his place among the unique and resourceful crew of the CNS Pilgrim. Though he has found a home among the stars, the mission of the CNS Pilgrim is not all it seems.
Getting Started with Unity is written in an easy-to-follow tutorial format. Getting Started with Unity is for[ 3D game developers[/color] who would like to learn how to use Unity3D and become familiar with its core features. This book is also suitable for intermediate users who would like to improve their skills. No prior knowledge of Unity3D is…
Along with the book are two short stories, both of which take you into one of the character's pasts. The first of them delves deeper into Jackson's past with the Alliance. The second story takes you into the past of Todd Bradford.
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