When does a game stop being a game? And what would cause a young boy to commit an act of savage violence? In Time on My Hands by Giorgio Vasta, the year is 1978, and a chilling drama is unfolding in Rome. Members of a leftist terrorist group known as the Red Brigades have kidnapped the former Italian prime minister, Aldo Moro, and are holding him in a secret prison, while broadcasting their demands to the public.
Far from Rome, in Palermo, Sicily, a trio of eleven-year-old schoolboys are following Moro's abduction with intense interest. To their minds, the terrorists are warriors, striking a blow at the stifling conformity and propriety of everyday Italian life. Just like the Red Brigades, the boys give themselves code names: Nimbus, Radius, and Flight. They shave their heads, develop a secret language, and begin a life of escalating crime in worshipful imitation of their heroes. But when Moro's body is discovered in the trunk of a car, riddled with bullets, and as the stakes of the friends' games grow higher, Nimbus, the most innocent of the three, must decide just how far he is willing to go.
Read alsoAncient Weapons in Britain
Few accounts of ancient warfare have looked at how the weapons were made and how they were actually used in combat. Logan Thompson's pioneering survey traces the evolution of weapons in Britain across 3000 years, from the Bronze Age to the Battle of Hastings in 1066. Insights gained from painstaking practical research and…