Home » Nonfiction » Daniel Thalmann » Crowd Simulation

August 04 , 2008

Crowd Simulation


Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area.

Download pdf

Read also

We Wish You a Merry Christmas Pure Sheet Music Duet for Bb Instrument and Tenor Saxophone, Arranged by Lars Christian Lundholm

We Wish You a Merry Christmas.This is a traditional English Christmas and New Years' carol from the sixteenth-century and often performed as the very last song by carolers as they leave. Perfectly suited for the holidays, this is an easy and traditionally styled arrangement.Solo Score.Pure Duo Sheet Music, Arrangement for Bb…

The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some examples of these challenges. For most of the applications of crowds, it is now a requirement to have real-time simulations – which is an additional challenge, particularly when crowds are very large.

Crowd Simulation analyses these challenges in depth and suggests many possible solutions. Daniel Thalmann and Soraia Musse share their experiences and expertise in the application of:

· Population modeling

· Virtual human animation

· Behavioral models for crowds

· The connection between virtual and real crowds

· Path planning and navigation

· Visual attention models

· Geometric and populated semantic environments

· Crowd rendering

The second edition presents techniques and methods developed since the authors first covered the simulation of crowds in 2007. Crowd Simulation includes in-depth discussions on the techniques of path planning, including a new hybrid approach between navigation graphs and potential-based methods. The importance of gaze attention – individuals appearing conscious of their environment and of others – is introduced, and a free-of-collision method for crowds is also discussed.

Show more...

How to download book

Buy this book

You can buy this book now only for $86.99. This is the lowest price for this book.

Buy book

Download book free

If you want to download this book for free, please register, approve your account and get one book for free.


After that you may download book «Crowd Simulation»:

Download Torrent:


Download FB2:


Download Papyre FB2: