Home » Nonfiction » EbertDavid S. » Texturing and Modeling: A Procedural Approach

June 23 , 2009

Texturing and Modeling: A Procedural Approach


Congratulations to Ken Perlin for his 1997 Technical Achievement Award from the Academy of Motion Picture Arts and Science Board of Governors, given in recognition of the development of "Turbulence", Perlin Noise, a technique discussed in this book which is used to produce natural appearing textures on computer-generated surfaces for motion picture visual effects. Dr. Perlin joins Darwyn Peachey (co-developer of RenderMan(R), also discussed in the book) in being honored with this prestigious award.
Download fb2

Read also


Griffin is hired to work as an 'assistant' of sorts for some guy called Hex. The problem: Griffin is a US Marine Corps Captain, and this job is so far beneath his abilities. Still, on a lark, he agrees to meet Hex, and discovers Hex is a she, and everything Griffin ever wanted in a woman. But Hex has deep-seated issues stemming from a…

* Written at a usable level by the developers of the techniques
* Serves as a source book for those writing rendering systems, shaders, and animations.
* Discusses the design and implementation of noise functions.
* Contains procedural modeling of gases, hypertextures, mountains, and landscapes.
* Provides a toolbox of specific procedures and basic primitive functions for producing realistic images.
* Procedures are presented in C code segments or in Renderman shading language.
* 3.5" disk contains the code from within the book for easy implementation

How to download book

Buy this book

You can buy this book now only for $52.59. This is the lowest price for this book.

Buy book

Download book free

If you want to download this book for free, please register, approve your account and get one book for free.


After that you may download book «Texturing and Modeling: A Procedural Approach»:

Download Adobe DRM:


Download DOCX: