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Table of Contents Philip Melanchthon's Introduction to the Apology Part One: On Articles I-II of the Augustana Part Two: On Articles III-IV of the Augustana Part Three: What is Justifying Faith? Part Four: That Faith in Christ Justifies Part Five: That We Obtain Remission of Sins by Faith Alone in Christ…
In For the Win, authors Kevin Werbach and Dan Hunter argue persuasively that gamemakers need not be the only ones benefiting from game design. Werbach and Hunter are lawyers and World of Warcraft players who created the world’s first course on gamification at the Wharton School. In their book, they reveal how game thinking-addressing problems like a game designer-can motivate employees and customers and create engaging experiences that can transform your business.
For the Win reveals how a wide range of companies are successfully using game thinking. It also offers an explanation of when gamifying makes the most sense and a 6-step framework for using games for marketing, productivity enhancement, innovation, employee motivation, customer engagement, and more.
In this illuminating guide, Werbach and Hunter reveal how game thinking can yield winning solutions to real-world business problems. Let the games begin!