Home » Nonfiction » Alasdair Allan » Basic Sensors in iOS

July 29 , 2007

Basic Sensors in iOS

Programming the Accelerometer, Gyroscope, and More


What really sets the iPhone apart from laptops and PCs is its use of onboard sensors, including those that are location-enabled. This concise book takes experienced iPhone and Mac developers on a detailed tour of iPhone and iPad hardware by explaining how these sensors work, and what they're capable of doing.

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iOS Sensor Apps with Arduino

Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and…

With this book, you'll build sample applications for each sensor, and learn hands-on how to take advantage of the data each sensor produces. You'll gain valuable experience that you can immediately put to work inside your own iOS applications for the iPhone, iPod touch, and iPad. This book helps you focus on:

  • Camera: learn how to take pictures and video, create video thumbnails, customize video, and save media to the photo album
  • Audio: use the media picker controller and access the iPod music library in your own application, and enable your app to record and play sampled audio
  • Accelerometer: write an application that uses this sensor to determine device orientation
  • Magnetometer: learn how this sensor verifies compass headings
  • Core Motion: use this framework to receive motion data from both the accelerometer and the vibrational gyroscope

    This short book is part of a collection that will, along with new material, be compiled into a larger book, iOS Sensor Programming. The other books in this collection are Augmented Reality in iOS, Geolocation in iOS, and iOS Sensor Apps with Arduino.

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