THE EPIC PREQUEL TO DUNE
"DUNE: HOUSE ATREIDES is a terrific prequel, but it is also a first-rate adventure on its own. Frank Herbert would surely be delighted and proud of this continuation of his vision."—Dean Koontz
Frank Herbert's Dune chronicles became an enduring classic and the most popular science fiction series of all time. Working from recently discovered files left by his father, Brian Herbert and best-selling novelist Kevin J. Anderson bring us Dune: House Atreides, the prequel, which captures all the complexity and grand themes of the original work while weaving a new tapestry of great passion and momentous destiny into a saga that expands the tale written by Frank Herbert more than thirty years ago.
Complex, brilliant, and prophetic, Frank Herbert's award-winning Dune chronicles captured the imaginations of millions of readers worldwide—and transformed their perception of what the future could be. By his death in 1986, Frank Herbert had completed six novels in the Dune series. But much of his vision—vast, sprawling, and multilayered—remained unwritten. Now, working from recently discovered files left by his father, Brian Herbert and bestselling novelist Kevin J. Anderson collaborate on a new novel, the first volume in the prequel to Dune—where we step onto planet Arrakis...decades before Dune's hero, Paul Atreides, walks its sands. —
Beginning nearly four decades before Dune, House Atreides introduces pivotal characters, alliances, base treacheries, and bright hopes that form the foundation of Dune. On the planet Arrakis, an aging tyrant sits on the Golden Lion Throne and rules all of the known universe, while his son grows dangerously impatient for the crown. A quasi-religious order of black-robed women move their secret breeding program one momentous step closer to creating a god-child they call the Kwisatz Haderach. And a minor family among the nobility, House Atreides, chooses a course of honor that will bring it to destruction at the hands of its mortal enemy, House Harkonnen—or take it to new heights of power.
Here is the rich and complex world that Frank Herbert created in his classic series, in the time leading up to the momentous events of Dune. As Emperor Elrood's son Shaddam plots a subtle regicide, young Leto Atreides leaves his lush, water-rich planet for a year's education on the mechanized world of Ix; a planetologist named Pardot Kynes is dispatched by the Emperor to the desert planet Arrakis, or Dune, to discover the secrets of the addictive spice known as melange; and the eight-year-old slave Duncan Idaho is hunted by his cruel masters in a terrifying game from which he vows escape and vengeance. But none can envision the fate in store for them: one that will make them renegades—and shapers of history.
Covering the decade when Shaddam wins his throne, the teenager Leo Atreides becomes unexpectedly the rule of House Atreides, and Pardot Kynes uncovers one of the planet Dune's greatest secrets, House Atreides stands next to Dune in its power and scope. While this new novel solves some of Dune's most baffling mysteries, it presents new puzzles springing from the sands where one day Paul Muad'Dib Atreides will walk. But now, in the years before Paul's birth, an unforgettable new epic begins. Fans of the Dune chronicles will relish the opportunity to return to the rich and exotic universe created by Frank Herbert, while new readers will be introduced to an incomparable imagination—a future where the fate of the entire cosmos is at stake.
Read alsoSandworms of Dune
At the end of Frank Herbert's final novel, Chapterhouse: Dune, a ship carrying a crew of refugees escapes into the uncharted galaxy, fleeing from a terrifying, mysterious Enemy. The fugitives used genetic technology to revive key figures from Dune's past – including Paul Muad'Dib and Lady Jessica – to use their special talents to meet the…