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April 04 , 2009

Cyberculture: The Key Concepts


The only A-Z guide available on this subject, this book provides a wide-ranging and up-to-date overview of the fast-changing and increasingly important world of cyberculture. Its clear and accessible entries cover aspects ranging from the technical to the theoretical, and from movies to the everyday, including:

  • artificial intelligence
  • cyberfeminism
  • cyberpunk
  • electronic government
  • games
  • HTML
  • Java
  • netiquette
  • piracy.

Fully cross-referenced and with suggestions for further reading, this comprehensive guide is an essential resource for anyone interested in this fascinating area.

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